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Service 04 / 07

UI/UX design that makes the next step obvious.

We design websites and apps people understand straight away, so fewer of them get stuck, give up or leave.

UI/UX Design at 8Bit Enterprise
UI/UX Design overview

Easy to use.

Most visitors don't leave because your offer is bad. They leave because they can't find what they need, don't trust what they see, or can't work out what to do next. UI/UX design fixes that.

We start with how your customers actually behave, then plan the structure and journey of every key screen as wireframes. Once the flow makes sense, we turn it into a polished interface and a clickable Figma prototype you can try before anything gets built.

Everything is designed with development in mind. You get a tidy design system of reusable colours, type and components, so your product stays consistent as it grows and our developers, or yours, can build it exactly as designed.

Who this is for

UI/UX design suits businesses whose website or app gets traffic but doesn’t turn it into enquiries, sales or sign-ups. It also suits startups planning a new product who want to test the idea before paying to build it. If customers keep asking how to do something, or leave before finishing, the problem is usually the design of the journey.

What's included

Everything you need, nothing you don't.

01

UX research

Customer interviews, analytics review and competitor checks to find where people get stuck.

02

Wireframes & user flows

The structure and journey of every key screen, agreed before any visual design starts.

03

Interface design

Clean, on-brand screens for websites, web apps, dashboards and online stores.

04

Clickable prototypes

Figma prototypes that feel like the real thing, so you can test ideas before building.

05

Design systems

Reusable colours, type and components that keep every future page consistent.

06

UX audits

A clear, prioritised list of fixes for an existing website or app.

How it works

A clear process from day one.

  1. Understand

    Week 1

    We learn your goals and customers, and review what is and isn't working today.

  2. Structure

    Weeks 1–2

    User flows and wireframes that map how people move through each screen.

  3. Design

    Weeks 2–4

    Interface design and a clickable prototype, refined with your feedback.

  4. Test & hand over

    Weeks 4–5

    We test with real people, then hand over organised files ready for development.

Tools we use
FigmaFigJamFramerWebflowHotjarGoogle AnalyticsMazeNotion
FAQ

UI/UX Design questions, answered.

What is the difference between UI and UX?

UX is how something works: the structure, the journey and how easy it is to get things done. UI is how it looks: the layout, colours, type and buttons. Good products need both, so we design them together.

Do you design and build, or only design?

Both. We can hand over design files to your developers, or our web team can build the design for you. Keeping both under one roof means less gets lost between design and launch.

Can you improve my existing website or app?

Yes. We can run a UX audit to find what is holding it back and fix those screens first, so you don't need a full redesign unless you really need one.

What will I receive at the end?

Organised Figma files, a clickable prototype and a design system with your colours, type and components, plus notes for whoever builds it.

How long does a UI/UX project take?

A small website usually takes a few weeks, while a larger web app takes longer. We agree the screens and a timeline up front, so you know what to expect.

Works even better together

Let's talk about UI/UX design. Tell us what you need and get a free proposal.